Thursday, Apr 14, 2022
exploredSnake game array and tail logic fixes
Anurag Verma pushed seven commits to Snake-Game-C, working through array initialization, tail reduction, and output cleanup.
The work centered on the snake's movement and collision detection. Verma added an array structure [1], then fixed its length initialization [2] to ensure proper sizing. He addressed tail reduction logic [3], which handles how the snake shrinks when moving. The loss condition was completed [4], establishing when the game ends. Unusual outputs were removed [5] to clean up debug or erratic console noise. By day's end, the core game loop was functional [6], with only an unbeatable condition remaining as unresolved [7].
Sources
- added array · anurag629/Snake-Game-C
- fixed new array length · anurag629/Snake-Game-C
- fixed reduce tail · anurag629/Snake-Game-C
- done with without lose · anurag629/Snake-Game-C
- removed unusual outputs · anurag629/Snake-Game-C
- all done except unbetable condition · anurag629/Snake-Game-C
- all done except unbetable condition · anurag629/Snake-Game-C